We use this blog to communicate about school, and figure things out with a bit of a collective advantage. If we team up a bit, we can go beyond what is expected of us, in terms of cohesion and production. In other words, we learn from each others strengths, contributions and opinions/ideas. The blog also acts as a good form to display/share our achievements with digital and traditional media.
Monday, 29 November 2010
Oops
Sorry if any of you have noticed the missing dates on the homework list. I will fill them in soon.
Friday, 26 November 2010
Sketchbook Assignment?
I neglected to write down what we had to do on Thursday, so I apologize for asking.
What were the three things we had to do for this week? Thanks! =D
What were the three things we had to do for this week? Thanks! =D
Thursday, 25 November 2010
video file formats
quick question y'all.. what were the export settings forde wanted us to use for the lighting assignment videos?
thanks, graeme
Monday, 22 November 2010
How to Texture in Maya!
Since Mike still hasn't put up a tutorial on texturing objects in Maya, I've written a quick tut for you guys :)
Texturing in Maya
Can stay in “Polygons”
Menu >> Window >> Rendering Editors >> Hypershade
Right click on the object “Assign New Material”
A window will pop up titled “Assign New Material”
Click on “Surface” (under the Maya menu = You’ll see main menus here, Favorites and Maya)
A list of basic Materials will come up – The main ones that you’ll want to be working with are:
Lambert – Average material, slight matte.
Blinn – Average material, yet slightly shiny.
Select (one of them):
Go into your Hypershade window, Under the “Materials” tab, you’ll see a new material, named “blinn1” or “lambert1,” etc. If you right click on the material, select “Rename” – you can rename the texture, to make this easier to find later on, if the Materials palette becomes cluttered with numerous textures.
Make sure [texture you want to work with] is selected, and it can be altered in Maya’s Attribute Editor. Next, we’re going to add a JPG to create a texture ☺
In the Attribute’s Editor, there are MANY options of things that you can do here.
1. Under Common Material Attributes
2. Left click on the Black and White checkered square that’s situated to the far left of the Color slider option
3. Another little window will come up, titled “Create Render Node”
4. Click on the box option (on the Right Side) that says “File”
5. Go BACK to the Attribute Editor, under the tab section that reads “File Attributes”
6. Click on the little yellow file folder icon on the Right Side of the “Image Name” option
7. Locate your JPG or texture file on your computer – Select “Yah Import That!!”
And there you have it – the Material you created is now textured with the JPG/image you created yourself ☺ Happy Rendering!
Texturing in Maya
Can stay in “Polygons”
Menu >> Window >> Rendering Editors >> Hypershade
Right click on the object “Assign New Material”
A window will pop up titled “Assign New Material”
Click on “Surface” (under the Maya menu = You’ll see main menus here, Favorites and Maya)
A list of basic Materials will come up – The main ones that you’ll want to be working with are:
Lambert – Average material, slight matte.
Blinn – Average material, yet slightly shiny.
Select (one of them):
Go into your Hypershade window, Under the “Materials” tab, you’ll see a new material, named “blinn1” or “lambert1,” etc. If you right click on the material, select “Rename” – you can rename the texture, to make this easier to find later on, if the Materials palette becomes cluttered with numerous textures.
Make sure [texture you want to work with] is selected, and it can be altered in Maya’s Attribute Editor. Next, we’re going to add a JPG to create a texture ☺
In the Attribute’s Editor, there are MANY options of things that you can do here.
1. Under Common Material Attributes
2. Left click on the Black and White checkered square that’s situated to the far left of the Color slider option
3. Another little window will come up, titled “Create Render Node”
4. Click on the box option (on the Right Side) that says “File”
5. Go BACK to the Attribute Editor, under the tab section that reads “File Attributes”
6. Click on the little yellow file folder icon on the Right Side of the “Image Name” option
7. Locate your JPG or texture file on your computer – Select “Yah Import That!!”
And there you have it – the Material you created is now textured with the JPG/image you created yourself ☺ Happy Rendering!
Labels:
tutorial
Saturday, 20 November 2010
jQuery Assignment
Can anyone tell me, if they have their jQuery working, what plugin they are using?
I've tried two different plugins, and done everything right to my knowledge (one I showed Alicia stumped her) and I have no clue what I'm doing wrong.
I'm worried I won't find a working plugin by Wednesday. Can anyone name me a plugin that's working for them, as a backup plan?
Thanks!
I've tried two different plugins, and done everything right to my knowledge (one I showed Alicia stumped her) and I have no clue what I'm doing wrong.
I'm worried I won't find a working plugin by Wednesday. Can anyone name me a plugin that's working for them, as a backup plan?
Thanks!
Wednesday, 17 November 2010
Unity Tutorial!
Hey you!
Ever wanted to learn Unity, that snazzy new-fangled whizbang game maker but don't know how to code? Have no fear!
Just click on over to this here link for some pretty easy beginner tutorials.
Oh, you might want to download the actual program too which is completely and utterly free. Except for the really fancy stuff which you probably won't use. Go here for that: http://unity3d.com/
Sunday, 14 November 2010
Thursday, 11 November 2010
What's up with this guy?
Check out this video. Man, this guy's really out there.
http://www.youtube.com/watch?v=R5bpl0g0TMk&feature=mfu_in_order&list=UL
Gilles
http://www.youtube.com/watch?v=R5bpl0g0TMk&feature=mfu_in_order&list=UL
Gilles
Tuesday, 9 November 2010
Simpsons Character Write Up
Is there any specific things Kent wanted for this assignment besides being 1-2 pages? I've written something up, but I'm kind of afraid I missed something critical.
Thanks for any help! =)
Thanks for any help! =)
Friday, 5 November 2010
Thursday, 4 November 2010
Wednesday, 3 November 2010
Did I miss anything big today?
Hey guys. As you probably know I was missing from classes today. Long story short, my stomach was feeling like crap yesterday and got worse last night and just felt it was better for me to stay home and rest.
So did I miss anything big in classes today? Handouts etc. I really appreciate any information shared back to me.
Also, just a shoutout to Vanessa - for letting me email her so I could let the instructors know I'm sick. Thank you so much.
And a shoutout for Kathy and Reema for getting the script printed and handed in for me.
You guys are all awesome, best class ever.
So did I miss anything big in classes today? Handouts etc. I really appreciate any information shared back to me.
Also, just a shoutout to Vanessa - for letting me email her so I could let the instructors know I'm sick. Thank you so much.
And a shoutout for Kathy and Reema for getting the script printed and handed in for me.
You guys are all awesome, best class ever.
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